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	<title>ryder-cam</title>
	<link>http://sl-blogs.com/ryder-cam</link>
	<description>A view of Second Life by Ryder Spearmann</description>
	<pubDate>Wed, 11 Jul 2007 08:28:35 +0000</pubDate>
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		<title>Micro-SL Continues</title>
		<link>http://sl-blogs.com/ryder-cam/2007/07/11/micro-sl-continues/</link>
		<comments>http://sl-blogs.com/ryder-cam/2007/07/11/micro-sl-continues/#comments</comments>
		<pubDate>Wed, 11 Jul 2007 08:19:06 +0000</pubDate>
		<dc:creator>ryder</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://sl-blogs.com/ryder-cam/2007/07/11/micro-sl-continues/</guid>
		<description><![CDATA[Thunderbird Island now contains land detail and structures/vegetation of about 1/5th normal scale.  Also, testing has begun on an aircraft about 1/6th normal scale, with a miniaturized Avatar to pilot it.
The effect is astounding&#8230; The sim has the feel of TWENTY FIVE normal sims for air combat.  Moving to a 1/6th scale will push that to 36 [...]]]></description>
			<content:encoded><![CDATA[<p>Thunderbird Island now contains land detail and structures/vegetation of about 1/5th normal scale.  Also, testing has begun on an aircraft about 1/6th normal scale, with a miniaturized Avatar to pilot it.</p>
<p>The effect is astounding&#8230; The sim has the feel of TWENTY FIVE normal sims for air combat.  Moving to a 1/6th scale will push that to 36 Sim Aparent Size (SAS).</p>
<p>So far, only my friend Nexus and I have fought in the micro planes, though there is room for many more now&#8230;  a 10 plane fight would not be a problem at all, in terms of size.  I just need 8 more pilots!</p>
<p>The primary limitation seems to be the avatar itself.  A custom made and radically folded avatar seems to allow for about a 1/6th scale vehicle.  Getting smaller will be quite a technical challange which I will leave for others to work on.</p>
<p> </p>
<p> 
</p>
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		<title>Micro-SL</title>
		<link>http://sl-blogs.com/ryder-cam/2007/06/29/mini-sl/</link>
		<comments>http://sl-blogs.com/ryder-cam/2007/06/29/mini-sl/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 08:44:18 +0000</pubDate>
		<dc:creator>ryder</dc:creator>
		
	<category>Uncategorized</category>
		<guid isPermaLink="false">http://sl-blogs.com/ryder-cam/2007/06/29/mini-sl/</guid>
		<description><![CDATA[First things first.  Spike you rule.  Ty for the blog and all of the most awesome things you do.  Especially, thank you for Celebrity Jeopardy (smiles)
 
Next.  Here is a concept for you to chew on, Second Life &#8216;ers&#8230;
Land. 
 Apart from property rights&#8230; land itself is the next most important thing in SL.  Pull up a chair, [...]]]></description>
			<content:encoded><![CDATA[<p>First things first.  Spike you rule.  Ty for the blog and all of the most awesome things you do.  Especially, thank you for Celebrity Jeopardy (smiles)</p>
<p> </p>
<p>Next.  Here is a concept for you to chew on, Second Life &#8216;ers&#8230;</p>
<p><strong><em>Land.</em></strong> </p>
<p> Apart from property rights&#8230; land itself is the next most important thing in SL.  Pull up a chair, and lemmie &#8217;splain something to ya.  It&#8217;s kind of a math thing&#8230; so listen close.  I can quadruple your land area&#8230;. FOR FREE.  Instantly.</p>
<p>Here it is:  If you make your avatar one-half the height it is&#8230; the world will be FOUR TIMES LARGER.  Take a walk with me&#8230;.</p>
<p><strong><em>Micro-Second Life (MSL)tm</em></strong></p>
<p>We change our scale&#8230; the scale of the world changes as well&#8230;</p>
<p><em>WE HAVE CONTROL OF THE SIZE OF SL.</em></p>
<p>To a miniature Avatar&#8230;. 50% normal height&#8230; he would have to walk twice as far west to east as normal height&#8230;  and twice as far north to south.  Say you own a sim, but due to your small stature you have to walk 2x as far east-west&#8230;. AND north-south&#8230; suddenly you realize.  Your sim is QUADRUPLED IN AREA. (2&#215;2 = 4 right?)</p>
<p> And More&#8230; the SL limits on linked objects&#8230; about 30 meters, are now TWICE AS FAR (in effect)&#8230; seeming like a 60 meter link range.</p>
<p> In the coming weeks and months, I will be erecting an area for arial combat&#8230; with miniature/scaled planes&#8230; flying in a volume that, because of a smaller avatar size, is > 4 times what it is now, on my one sim island.</p>
<p>Come to Thunderbird Island to see what a smaller avatar can really mean to your sl experience.</p>
<p>When you realize that you can change the world&#8230; by merely changing you&#8230; you will be astounded at the possibilities.</p>
<p> Coming:  A definition for a &#8220;Micro SL&#8221; Standard (formally setting a new scale definition), and methods to market the new scale.  I will propose a new scale for second life, based on the &#8220;Tiny&#8221; avatar size&#8230; roughly 1/3rd of the size of a normal person (which translates to a 900% increase in the size of land!)  I will also be talking about prim density issues&#8230; where nine times the land will still have the same prim count&#8230; translation, lower prim densities are unavoidable (but may be a GOOD THING).</p>
<p> This exciting redefinition of SL scale will radically change the SL world.  Of course there will always be a need to have your full sized avatar, but a day may come when most of the places you visit will actually be &#8220;MICRO&#8221; or &#8220;MSL&#8221; designed&#8230; where objects and avatars of standard size simply won&#8217;t fit in.</p>
<p><strong>                  <em>Go Micro SL:</em></strong>    think small.   ask me how.</p>
<p> </p>
<p> 
</p>
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